@startuml
sprite $hooli [48x48/16] {
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005F907FFF700640000000000000000000008FFF67FFF400
000CF47FFF77DDA7104BDEC600005BEEB5008FFF61DFB000
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0000007FFF604DFD0DFFFFFFF21EFFFFFFE18FFF68FFF500
0000007FFF71825902CFFFFE4003EFFFFD308FFF68FFF500
0000001444204515C9677640000004664000244412444100
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}


!define FA5_HOOLI(_alias) ENTITY(rectangle,black,hooli,_alias,FA5 HOOLI)
!define FA5_HOOLI(_alias, _label) ENTITY(rectangle,black,hooli,_label, _alias,FA5 HOOLI)
!define FA5_HOOLI(_alias, _label, _shape) ENTITY(_shape,black,hooli,_label, _alias,FA5 HOOLI)
!define FA5_HOOLI(_alias, _label, _shape, _color) ENTITY(_shape,_color,hooli,_label, _alias,FA5 HOOLI)
skinparam folderBackgroundColor<<FA5 HOOLI>> White
@enduml